Reply to Reply Post by nmzszxsla (2014-04-01 15:30)
那里是填你當前屬性進去的...其他的運算在下面
網(wǎng)友評論2014-04-01 15:33
Reply to Reply Post by bishop93683 (2014-04-01 15:32)
就是G2那一欄的公式啊.
下面的看懂了.
網(wǎng)友評論2014-04-01 15:34
Reply to Reply Post by nmzszxsla (2014-04-01 15:30)
哦,你說后面那個,我的失誤,自行修改吧
網(wǎng)友評論2014-04-01 15:39
一直想有個這種工具
支持一下
數(shù)據(jù)準確性待驗證
網(wǎng)友評論2014-04-01 15:43
怎么下不了啊 求解
網(wǎng)友評論2014-04-01 15:46
Reply to Reply Post by Renderman (2014-04-01 15:39)
沒用上微積分。實際上,提升1%或者0.5%之后數(shù)據(jù)就會有微小的變化,比如說我原來37.5%暴擊,是暴擊收益大的,重鑄安頭后,43.5%暴擊,是爆傷收益大。實際上在41.5的時候就已經(jīng)是爆傷收益大了
網(wǎng)友評論2014-04-01 15:50
Reply to Reply Post by 新的起點 (2014-04-01 15:43)
右鍵小圖標,圖片另存為,把后綴改成xlsx
網(wǎng)友評論2014-04-01 15:56
Reply Post by bishop93683 (2014-04-01 15:50):
Reply to Reply Post by 新的起點 (2014-04-01 15:43)
右鍵小圖標,圖片另存為,把后綴改成xlsx
自己呆了沒仔細看~~謝謝了~~
網(wǎng)友評論2014-04-01 16:07
Reply Post by bishop93683 (2014-04-01 15:34):
哦,你說后面那個,我的失誤,自行修改吧
伸手黨打滾求lz修復好了,再發(fā)一次
網(wǎng)友評論2014-04-01 16:09
Reply to Reply Post by risendark (2014-04-01 16:07)
v2就是,不過如果是拿法器的法師和巫醫(yī),會比較麻煩,因為加的傷害要(下限+上限)*武器速度/2把這個數(shù)字加到武器傷害里面,我就不做了